Shivering Isles and Two Worlds
In anticipation for the upcoming Two Worlds, I decided to go back to playing some of Shivering Isles. I downloaded Shivering Isles immediately after the release, but I've been occupied and despite being a big Oblivion fan, never got around to finishing it.
With Two Worlds, the hyped Oblivion-killer, coming out shortly, I'm starting to get excited. Needless to say, Shivering Isles is pretty solid. If you love Oblivion, then you'll love Shivering Isles. The game is already huge, but Shivering Isles adds a lot more to the game and proves to be a much more fufilling expansion than Knights of the Nine.
Two Worlds has to be one of the most anticipated games around on the RPG-scene. It promises a non-linear storyline, the ability to shape the game world with your actions, and an 8 player multi-player mode. Personally, I'm a sucker for games that give you a lot of freedom and allow you to influence the story and alter the world around you (Knights of the Old Republic, Fable, Morrowind, Oblivion, etc.). Let's just hope Two Worlds achieves that...
With Two Worlds, the hyped Oblivion-killer, coming out shortly, I'm starting to get excited. Needless to say, Shivering Isles is pretty solid. If you love Oblivion, then you'll love Shivering Isles. The game is already huge, but Shivering Isles adds a lot more to the game and proves to be a much more fufilling expansion than Knights of the Nine.
Two Worlds has to be one of the most anticipated games around on the RPG-scene. It promises a non-linear storyline, the ability to shape the game world with your actions, and an 8 player multi-player mode. Personally, I'm a sucker for games that give you a lot of freedom and allow you to influence the story and alter the world around you (Knights of the Old Republic, Fable, Morrowind, Oblivion, etc.). Let's just hope Two Worlds achieves that...
Labels: Shivering Isles, Two Worlds rant
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